SMALL WORLD: UNDERGROUND IN CAPE TOWN
Please note: This product is not in stock with us and will need to ordered from our suppliers. Current stock status: dispatched in 2-5 working days (The stipulated shipping time is how long the product will take to reach us before we send it to you. Please note that we DO NOT keep stock of this item, and order from our suppliers as needed. Because of this stock discrepancies may arise i.e. a product is out of stock with our suppliers.) "This world's not big enough for all of us, so it's time you step aside to make room for me." That's the spirit of Philippe Keyaerts' award-winning Small World, and the release Small World Underground is a standalone game that keeps that spirit intact, while putting a new spin on the game play. Small World Underground includes 15 fantasy-themed races of creatures along with 21 special powers. Each player will control several creature/power combinations over the course of the game ¿ spending points to draft these combinations ¿ and will use those creatures to claim control of various subterranean locations. Some locations hold relics or are designated as "places of power", and monsters must first be conquered before a player can claim these special benefits. At the end of each turn, a player scores points for the regions he holds, and the player with the most points at game end wins. Small World Underground is playable on its own, but can be combined with other Small World releases. The publisher recommends that players be familiar with Small World before playing Small World Underground. Product Specifications: Number of Players: 2 - 5 Average Playing time: 60 minutes Ages: 8 and up
4.00/5
1 reviews
Price:
R 666,00
R 666,00
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