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Hill betrayal


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South Africa (All cities)
It's Betrayal At House On The Hill meets Wrath of Ashardalon in this murderous mash-up! Offers a unique and exciting way to experience Dungeons & Dragons that will appeal to new and experienced D&D and board game fans alike! Extraordinary replayability: to Baldur's gate again and again only to discover it's never the same game twice Fantastic story: delve into epic tales of mystery, murder, and mayhem with 50 new scenarios Never Split the PartyUnless Someone is the Traitor! The shadow of Bhaal has come over Baldurs Gate, summoning monsters and other horrors from the darkness! As you build and explore the iconic citys dark alleys and deadly catacombs, you must work with your fellow adventurers to survive the terrors ahead. That is, until some horrific evil turns oneor possibly moreof you against each other. Was it a mind flayers psionic blast or the whisperings of a deranged ghost that caused your allies to turn traitor? Youll have no choice but to keep your enemies close! Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Baldurs Gate youll to Baldurs Gate again and again only to discover its never the same game twice. Can you and your party survive the madness or will you succumb to the mayhem and split (or slaughter!) the party?
R 1.819
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South Africa (All cities)
The creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back — this and more can be found in the exciting refresh of the Avalon Hill favorite Betrayal at House on the Hill. This fun and suspenseful game is a new experience almost every time you play — you and your friends explore "that creepy old place on the hill" until enough mystic misadventures happen that one of the players turns on all of the others! Hours of fun for all your friends and family.
R 968
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South Africa (All cities)
Features multiple scenarios Different lay-out with every game Enough chills to freeze the heart of any horror fan 3-6 players Ages 12+ Take a deep breath before you enter. It might be your last. The creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back this and more can be found in this high acclaimed game of strategy and horror.
R 1.519
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South Africa (All cities)
Way of the Samurai Platform: PlayStation2 Condition: New Other versions of this game available from us: Platform: Pre-Owned/Used: Very Good Condition copies available Product Description The year is 1878. The collapse of the Tokugawa Shogunate and the rise of the Meiji Restoration Era have brought an end to the age of samurai. Born to a time that no longer needs or welcomes them, these samurai are a far cry from the heroes and legends that preceded them. Way of the Samurai is a story of the samurai in their final days. These are turbulent times: on the Hill of the Six Bones, three groups wrestle for power. Into this conflict you are drawn, and your choices will determine its outcome. Alliances, deception, and betrayal are all tools at your disposal, as is dynamic 3-D combat featuring 40 different swords and 200 fighting techniques. Choose from dozens of unique characters and face off against a friend. Review In Akira Kurosawa's film Yojimbo, a drifter samurai involves himself with two warring clans, comically playing the two against each other in a bid for self-preservation and honour. In Way of the Samurai, you play a similar (though much less witty) wanderer, who must navigate a conflict between the Kurofu family and the Akadama clan over the future of a dying town and its iron foundry. The game takes place as the age of the samurai is coming to a close. Wearing your choice of faces and clothing, you meander through several settings, choosing how to interact with certain characters as the plot develops around you. And, of course, you engage in frequent swordplay. As befitting a game about samurai, the game world offers an interesting combination of Zen atmospherics and machismo posturing. The graphics are often pretty but rarely terrific, although some backgrounds are quite peaceful and attractive. The main strength of the game is the fighting system: each of the swords offers different moves and attacks. Though it's advertised as a multipath adventure, this is not a free-roaming game--once you're locked into a path, you basically follow it to its conclusion (though you can do so in a few different ways). The hitch is that the conclusion is usually only 2.5 hours into the game, meaning that to derive value from Way of the Samurai you'll have to play it a dozen times or more. But the gameplay and unlockable features just aren't interesting enough to warrant playing it a dozen times, a fact that'll be clear after you exchange the same bit of dialogue with the same characters for the umpteenth time. Aside from the limited length and repetitive gameplay, the big downer of Way of the Samurai is the poorly conceived save system. Not only do you have to find an elusive save point before saving, but once you choose to continue playing the game, it automatically erases your last save, meaning you can't start again from the same point and must start from the beginning if you die. So, what, exactly, is the point of saving again? --Rivers Janssen
R 604
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South Africa (All cities)
Myth: The Fallen Lords - Jewel Platform: Windows 98, Windows 95 Condition: Pre-Owned/Used in Very Good Condition This Title Also Available As: New: Brand New and Sealed games available Please get in touch for information on these options. Pre-owned games supplied with applicable serial keys. However - please note: Any single use keys or activation codes may have already been used/redeemed. Product Information Real-time 3D Rotate, zoom and view the carnage from any angle Dynamic shadows, light sources and realistic weather effects Classic scenarios like King of the Hill and Capture the Flag, plus challenging variants Play over the Internet Product Description Manufacturer's Description Myth: The Fallen Lords brings you a world where the living are fighting a losing battle against the risen dead. You direct the Armies of the North as they struggle to withstand the onslaught of the Fallen Lords, a cadre of ancient and terrible sorcerer-generals who are laying waste to the land with legions of vicious beasts and the tireless undead. A complex story, narrated by one of your units, takes shape as the campaign against the Fallen progresses over months and hundreds of miles. You also battle betrayal and cowardice in your own ranks, while rivalries amongst the Fallen can turn to your advantage. Cell-animated movies and strategic battle maps drive the plot and enrich a mintutely detailed fantasy world. All the while, a comet hanging in the Northern sky casts its fearful glare over the spreading horror. An eternal cycle of mythic bloodshed begins anew...
R 257
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