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Civilization scenario


Top sales list civilization scenario

South Africa (All cities)
This is a digital product. The code will be delivered via email, once payment is received. No shipping fee is applicable. Requires the base gameSid Meier's Civilization VIon Steam in order to play. DESCRIPTION: Jadwiga rules Poland in Sid Meier's Civilization VI ! Religious and expansionist, Poland can gain control of other civ's tiles when they fortify their borders, and Jadwiga makes Relics more valuable and Holy Sites more effective. A new scenario is also included: stand at the crossroads of Europe protecting the fertile Polish homelands from those who would seize it to empower themselves. Can you stand as a bulwark against this threat? Features Includes the complete Polish civilization with Jadwiga, Winged Hussar unique Unit, and Sukiennice unique Building: Poland's "Golden Liberty" unique ability allows them to gain territory when they build a Fort or Encampment, even allowing them to steal territory from other civs! They also convert a Military Policy slot into a Wildcard slot, giving them extra flexibility in culture. Jadwiga allows you to spread your religion to the nearby city when you gain another civ's territory with Golden Liberty. Her relics provide bonus Faith, Culture, and Gold. The famous Winged Hussar is strong on the attack and can push back defending units. The Sukiennice, or Cloth Hall, gives bonus Production from foreign Trade Routes, and Gold from internal Trade Routes. Play as a great Polish noble lord in the "Jadwiga's Legacy" Scenario: 60 Turn limit. Defend Poland, Prague, and Vienna from invaders including the Teutonic Knights and Ottoman Turks. Gain glory in battle and prove yourself the greatest defender of Poland. If you need assistance redeeming your code please visit our Support page: https://www.ccentertainment.co.za/faq/page. SYSTEM REQUIREMENTS: Windows: Minimum OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64 Processor: Intel Core i3 2.5Ghzor AMD Phenom II 2.6Ghzor greater Memory: 4 GB RAM Graphics: 1 GB & AMD 5570 or nVidia 450 Storage: 12 GB available space Sound Card: DirectX Compatible Sound Device Mac OS: Minimum OS: 10.11 (El Capitan) or 10.12 (Sierra) Processor: Intel Core i5 2.7Ghz Memory: 6 GB RAM Graphics: 1 GB GPU Minimum - GeForce 775M | Radeon HD 6970 | Intel Iris Pro Storage: 15 GB available space Additional Notes: It is possible for Mac and PC to become out of sync during updates or patches. Within this short time period, Mac users will only be able to play other Mac users. Linux: Minimum OS: SteamOS, Ubuntu 16.04 Processor: Intel Core i3 530 or AMD A8-3870 Memory: 6 GB RAM Graphics: 1 GB VRAM Minimum - NVIDIA GeForce 650 Storage: 15 GB available space
R 96
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South Africa
Civilization II: Fantastic Worlds Platform: Windows 95 Condition: New Other versions of this game available from us: Platform: Pre-Owned/Used: Very Good Condition copies available Product Description Enter the realm of Fantastic Worlds, the lands of dinosaurs and dragons, monsters and elves. Fantastic Worlds supplements Civilization 2 with 19 new fantasy scenarios. You can also dream up and create your own scenarios using a rich art portfolio and 10 scenario-creation tools. Manufacturer's Description Enter the realm of Fantastic Worlds, the Civilization 2 add-on where magic and imagination rule in 19 new fantasy scenarios. Now you can also dream up and create your own fantasy scenarios using a rich art portfolio and a set of 10 custom scenario creation tools. Or you can use the lush scenarios already imagined for you. Fantastic Worlds introduces an exciting fantasy element to Civ gamers--a departure from the traditional historically based scenarios. Key features: scenarios feature unique art by a variety of accomplished sci-fi and fantasy artists, giving each scenario its own artistic ambiance. Editing tools let players effortlessly create their own worlds and scenarios. The new Art Library offers a plethora of professionally created art for those who are interested in creating their own incredible Civilization 2 scenarios.
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South Africa
Civilization III Deluxe Edition (PC) Platform: Windows 2000, Windows 98, Windows NT, Windows Me, Windows XP Condition: New Other versions of this game available from us: Platform: Pre-Owned/Used: Very Good Condition copies available Product Information Bundle of classic strategy game with huge expansion pack Practically endless gameplay Includes new civilizations, techs, powers and more Scenario Editor allows user-created games For one or more players using LAN or Internet connection Product Description Review Sid Meier's name is synonymous with outstanding games, particularly turn-based strategy games. From the original Civilization to Colonization to Alpha Centauri, Meier has been behind some of the best games ever made. Now we can add Civilization III to the list. The third installment in Meier's signature series offers all the outstanding gameplay featured in the first two games while including new features and refinements that keep the series fresh and engaging. Civilization III offers 16 playable civilizations, and each has its own strengths and bonuses. The game begins in the year 4000 B.C., when your civilization is nothing more than a primitive tribe, and each turn progresses the game forward in time. You manage growth, military production, city development, diplomacy, and scientific research as your civilization grows from a single village to several towns to a continent-spanning metropolitan sprawl. The fun is in deciding whether to research writing or the wheel, whether to build a musketeer to take out an encroaching enemy pikeman or direct your city to work on the culturally significant Sistine Chapel. There are five ways to win the game, ranging from wiping out the other civilizations with military power to defeating them through cultural dominance, which is one of several new victory conditions. Fans of Meier's other turn-based games will find the same addictive gameplay present in Civilization III. Building off the gameplay are several new additions, specifically the new cultural rating and the new resource management options. Every turn, each civilization earns culture points based upon how many wonders and other culturally significant structures are built within its cities. The higher the culture rating, the faster your civilization's borders grow. If your border extends to an enemy city, it's possible to capture that city without shedding any blood; the city's citizens will be attracted by your culture and willingly rebel. The other big change is that you must collect raw materials in order to build certain units. For example, oil and rubber are required to build modern units, and if those resources aren't within your territory, you'll need to negotiate with other civilizations for them. And because the game's negotiation process is very deep and involved, you may find yourself cut off from key raw materials if you're at odds with other civilizations, which, in turn, will weaken you militarily. The AI powering rival civilizations is quite good, and is capable of negotiating complex arrangements with both your civilization and other civilizations. These negotiations run from simple trade agreements to complex mutual protection pacts, and it's not uncommon to find an enemy civilization taking steps to isolate you from the rest of the world. There are a few minor issues with the game, most notably with unit imbalances and the tedious endgame, which can drag on forever. These are minor problems, however, and don't detract from the overall experience. Fans of Sid Meier's other games, or anyone looking for a fun and challenging gaming experience, owe it to themselves to pick up Civilization III. --P. Meyer Pros: Enemy AI is very impressive New additions really add to the experience Very addictive gameplay Cons: Some unit imbalances Endgame is a little long-winded
R 552
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South Africa
Rise Of Nations (PC CD) Platform: Windows 2000, Windows NT, Windows 98, Windows Me, Windows XP Condition: New Other versions of this game available from us: Platform: Pre-Owned/Used: Very Good Condition copies available Product Information Cross genre gameplay-Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games Zooming capabilities provide players with a global view of many cities and sweeping military campaigns while still controlling the progress of individual cities and battles. Multiple victory conditions - Players succeed through non-military and quasi-military strategies including espionage, economic manipulations, political maneuvering and population growth. Streamlined multiplayer, players build up resources and move through different time periods quickly, reaching the game's climax in a timely fashion. Product Description Rise of Nations is a historical real-time strategy game from Big Huge Games' Brian Reynolds, designer of PC game classics such as Civilization 2 and Alpha Centauri. Dominate 6,000 years of history from the Ancient Age to the Information Age. Which forces will you deploy to lead your nation to global prominence? Trade, espionage, diplomacy¿¿¿war? Whichever path you choose, you'll experience the pulse-pounding thrill and speed of real-time gaming, combined with the epic scope and depth of turn-based strategy games. These are brought together for the first time ever in Rise of Nations. You'll create new cities, improve city infrastructures and expand national borders. Conquer foes through military might using everything from sling-shots to cannons, stealth bombers to nuclear weapons. Corner the market on key commodities and consolidate power under your rule. Wheel and deal across time with history's eminent cultures. Review PC gamers, as a breed, aren't short of strategy games to play. But the canny mix of real time and turn-based gameplay that underpins Rise of Nations proves to be initially intriguing and deceptively addictive. The game's focus is spread over some 6,000 years, with numerous scenarios pitching you initially into the midst of ancient history and ultimately bringing events right up to date. In each scenario, several skills are at times aggressively tested; there's the need for diplomacy, the odd bit of combat, resource management and trading. In short, pretty much the staple diet of most strategy games. Where Rise of Nations takes a different path though is in its approach. The single player mode brings into play a strategic map--think of the board game Risk and you're about there--and charges you with the task of capturing fresh territories whilst successfully defending your own. It's a weighty addition to an already long-lasting game, and marries up nicely to the real time strategy element that subsequently kicks in. Furthermore, the game's surprisingly easy to get into, and as you progress your people from a basic beginning through to a more advanced society, it's hard not to get immersed in it all. While ironing out the need for petty decision making that's brought several other titles in the genre to their knees, Rise of Nations still demands much taxing of the grey matter, and to its credit, there's rarely just one way to approach a problem. And that's before the highly entertaining battles kick in. From time to time, you could argue that the gameplay gets slightly repetitive and the mixing in of two different styles of strategy style isn't going to appeal to all. -- Simon Brew
R 337
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South Africa
Age of Empires II Gold Edition Platform: Windows 95 Condition: New Other versions of this game available from us: Platform: Pre-Owned/Used: Very Good Condition copies available Product Information Microsoft Age of Empires II Gold Edition (v. 2.0) complete package 1 user CD English Product Description Review When it comes to vast, kingdom-spanning ambition, you can't do better than Microsoft's Age of Empires II: The Age of Kings. Microsoft went all out to create this real-time strategy game, and it fairly hums with gorgeous graphics, sophisticated AI and challenging scenarios for the novice and experienced player alike. The point of the game is to shepherd your fledgling civilisation to world domination, using war, trade and exploration. You start with the bare minimum to get going, and you've got to balance your people's needs with your desire to be a little Napoleon. The Age of Kings gives you a ton of new units and technologies to enrich your strategic options. Each scenario is placed accurately within history, but you're also free to create your own. The multiplayer format is robust, allowing up to nine players to share a world. When battles commence, you can take control of every aspect of your workers and soldiers, sending them running for shelter in the town centre, ordering them to defend a watchtower, or setting their combat stance to aggressive for free-for-all sword smashing fun. When you're not fighting, find your idle peasants with a mouse click and send them back to work chopping trees, rounding up sheep, fishing or mining gold and stone. As you acquire more resources, you can improve your soldier's gear and skills, start to trade more efficiently, and make life better for everyone in your empire. You can choose from 13 groups to manage, from the Japanese to the Teutons and Franks. Each group has unique units and special characteristics, making this a game that changes every time you play it. If all this sounds complicated, it is. New players may be intimidated by the range of choices, but the teaching scenarios are very helpful in conquering the controls. Age of Empires II is a sophisticated, gorgeous successor to the wildly popular original. It's a real feather in Microsoft's cap--a world-building game that will hold you captive. -- Therese Littleton Manufacturer's Description Age of Empires is an epic real-time strategy game spanning 10,000 years, in which players are the guiding spirit in the evolution of small stone age tribes. Starting with minimal resources, players are challenged to build their tribes into great civilizations. Gamers can choose from one of several ways to win the game, including: world domination by conquering enemy civilizations, exploration of the known world and economic victory through the accumulation of wealth. Age of Empires was developed by Ensemble Studios and features the expertise of Bruce Shelley, co-designer of the hit strategy game Civilization.
R 615
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